review - Henry Halfhead
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review - Henry Halfhead

Henry Halfhead begins with our protagonist as a newborn baby, plotting his escape from his crib, to explore all the wonders of the world around him. His bedroom acts as a simple tutorial section where we gradually get to grips with the physics based gameplay, using Henry's momentum as a literal half a head, to roll around the environment. But Henry isn't just half a head; he has the unique ability to possess every moveable item around him. The more objects we possess and catalogue in the in menu collectible screen, the more we understand how to manipulate objects to interact with the world the developers have crafted. Like Henry, you begin to want to break out of his bedroom pen put up by his parents and explore the forbidden world.

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