Dosa Divas Review
For the second week in a row, we have a fun, smaller scale turn-based RPG inspired by the JRPG classics. Dosa Divas continues independent studio Outerloop Games' South Asian inspirations that appear in every title, with another turn-based RPG after the enjoyable Thirsty Suitors. Both games focus on confronting the past and facing family and friends.
People of Note Review
Having been raised on a stable diet of JRPGs from the 90s onwards, from Chrono Trigger, the mainline Final Fantasy series, Skies of Arcadia and countless more, I've always appreciated a long-form story where you get to know a cast of characters in an original, imaginative world. But over time, the genre has slowly transitioned to a prominent action or hybrid focus over turn-based combat. Although I've still enjoyed countless action JRPGs like Kingdom Hearts, I still keep an eye out for any new and interesting turn-based games - a genre that saw Clair Obscur Expedition 33 win many people's game of the year award last year.
Nippets Review
Between the big AAA releases, I often search for a relaxing and short indie title to play. Nippets, a hidden object puzzle game, from developer and publisher, Blink Industries and multiple talented collaborators is just the game. It instantly reminds you of sitting down as a kid with the picture book Where's Wally? book or Where's Waldo? in other parts of the world, and searching every nook and cranny for his red and white striped jumper, and then, noticing all the other familiar characters hidden on each page.
Review - Fishbowl
Fishbowl is an indie, visual novel game and the first video game from I Miss My Friends Studio; a developer duo of Rhea Gupte and Prateek Saxena who decided to make a video game influenced by the COVID-19 pandemic and other life events. It presents the possibility of being emotionally resonant with everyone due to our shared experience during the pandemic and topic such as depression, self-doubt and cancer.
Review - Super Meat Boy 3D
After spending countless hours as a teenager one hundred percenting the original Super Meat Boy, I was initially hesitant when I heard the announcement of a 3D reimagining of my favourite brutal platformer. It seemed like an impossible task to translate such finely tuned level design into a new perspective.

