Review - Ghost of Yotei
American studio Sucker Punch Productions follows up the well-reviewed, Ghost of Tsushima - a tale of samurai Jin Sakai who is at odds with betraying his honourable ways to save his island from Mongolian invaders - with Ghost of Yotei, a more focused but equally engrossing tale of vengeance.
Review - Keeper
After the release of the continuation of Raz's story in the superb Psychonauts 2, Double Fine return with the smaller scoped, Keeper. Developed under the direction of Lee Petty, Keeper is a vastly different beast. Out now on Xbox Series, PC and available on Game Pass, Keeper is a mostly linear adventure with light platforming and simple puzzles to solve.
Review - The Drifter
Growing up playing LucasArts classics Grim Fandango and the Monkey Island series, and others like The Longest Journey and a local favourite in the Broken Sword franchise, I will always have a fondness for point and click games. Every so often I make a point to check what upcoming games are releasing in this overlooked genre and I'm certainly glad I do.
Review - Henry Halfhead
Henry Halfhead begins with our protagonist as a newborn baby, plotting his escape from his crib, to explore all the wonders of the world around him. His bedroom acts as a simple tutorial section where we gradually get to grips with the physics based gameplay, using Henry's momentum as a literal half a head, to roll around the environment. But Henry isn't just half a head; he has the unique ability to possess every moveable item around him. The more objects we possess and catalogue in the in menu collectible screen, the more we understand how to manipulate objects to interact with the world the developers have crafted. Like Henry, you begin to want to break out of his bedroom pen put up by his parents and explore the forbidden world.

